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HARDLINE

Compact platforming rooms built around precise movement, quick retries and finding your rhythm.

HARDLINE First Blood room with obstacles, switches and a visible player.View full size ↗
In the project

First Blood in the running game: reach the switch, then bring the route home.

About this image

Public gameplay capture · build 1.3 · 7 September 2026
Revision: Image dc21e2bcb545

One room, then another attempt.

The starting point

Precision platforming works best when a mistake leads quickly to another attempt. A room has to be readable enough to invite a new route.

What I built

A precision platformer built around compact rooms, readable obstacles and quick retries. Its room maker extends that loop into designing a challenge of your own.